
About Irminar
Stories are roots.
Some lie close to the earth where all can see them. Others sleep deep beneath the soil, hidden by time, war, and forgetting. Yet the roots remain, and now and then a tale, a song, or a half-remembered saying breaks the surface once more.
Irminar was born from a simple question:
What stories might have grown from the old folkways of the continental Germanic peoples if they had never been forgotten?
The world of Irminar is inspired by the myths, legends, and beliefs of the peoples who once lived among the forests, rivers, mountains, and fields of central Europe. It draws from old folklore, weather lore, spirits of field and wood, sacred springs, hearth customs, and the enduring bond between folk and land.
This is not a retelling of Norse myth, nor a recreation of history. It is a new mythic world shaped by old roots.
Within Irminar, the land remembers. Springs sing beneath the earth. Spirits walk the edges of fields and forests. Oaths carry weight. Breath is sacred. The stories of ancestors linger in stone, grove, and hearthfire.
At the heart of these tales are ordinary folk: children, farmers, hunters, wanderers, mothers, fathers, and elders. Their struggles are not only against monsters or dark powers, but against fear, grief, pride, loneliness, and the forgetting of who they are.
The first tale follows Oswin, a curious boy of the Harthmar folk. What begins as a simple walk to fetch water leads him toward hidden places, ancient mysteries, and a world far older than he imagined.
This site serves as both a home for the stories and a gathering place for the lore behind them. Here, you will find chapters, songs, myths, spirits, customs, and fragments of the wider world of Irminar as it continues to grow.
If these tales speak to you, welcome.
Hail, and warmth on your fire.